“The Captain’s Secret” was designed by the communication scientist and advertising psychologist Mike Kleist and tailored to the professional requirements in the business sector. The team can be found in a nostalgic room. The puzzles are realized by typical furnishings that carry the game thematically. The innovative puzzle design offers exciting challenges in the fields of combining & concentrating, searching & finding as well as dexterity & sensor technology. A game that is played with all the senses. Through the classical concept of a treasure search, which is based on the 3 Investigators adventure, the game works for a large target group (from 9-99 years). Children up to 12 years of age have fun in the company of adults. From 11-12 years the puzzles can also be solved in a group of peers.
“The Captain’s Secret” is the success game of MysteryRooms and built as a stationary version in all branches. It has been played by thousands of international players and has constantly been optimized over the years. The mobile version of the game is the latest and includes numerous improvements in mobile use and quality of the equipment.
Depending on the requirements, we offer different solutions, which we can adapt to the respective circumstances. Our mobile game “The Captain’s Secret” is designed for 2-7 players depending on the room size. In addition, it can be played as a duel (up to 14 persons) in the appropriate rooms (2 rooms with a connecting door). If only one room is available, then the game can also be set up there and played (without dueling mode).
1 game set “The Captain’s Secret”
Game control and control center (monitoring computer, monitors, microphone, cameras, printers, cables, etc.)
At least 1 room with the following minimal furniture: table, chair, wardrobe / chest of drawers
It would be advantageous to have a room TV / monitor with HDMI connection (but we also have in our luggage).
Optimal would be a second room with connecting door. This makes the duel mode possible.
The many advantages of our “mobile Captain”
In the standard configuration, the game consists of 17 puzzles of different types. This gives the players an above-average number of success stories and any preference for puzzle types is served.
The game includes a second room, the “secret room”, which the players do not expect. This allows a “2. Level “experience with a high motivation factor. In the mobile variant, however, a structure is also possible in only one room.
Through the second room, the game can be played as a duel variant. This makes it possible to go beyond the standard group size of 6 players. This makes mystery.mobil particularly suitable for company events, where high throughput numbers are important for participants.
Once the players are in the second room, the game leader can close the passage (depending on the room selection). This allows him to reset the first room, which is ready for the next group at an early stage.
The game is suitable for players of 9-99 years. The story is based on the 3 Investigators adventures and can be customized for all target groups and ages.
The senses play an important role in this game. Thus, the game offers puzzles that are not simulatable in digital games.
Thema und eine Story sind entscheidend für ein gutes Live Escape Game. Die Story schafft Atmosphäre und die Spannungskurve endet in einem beeindruckenden Finale.
The game is language-independent except for one letter. The letter is available in 7 languages so far, has given foreign players a pleasant feeling and proves professionalism.
Our self-developed hint and help system can be connected to any monitor / TV or operated with a tablet. This ensures that no playgroup “gets stuck”.
In addition, we offer an innovative concept for entertaining the waiting participants while the other part of the group plays: The BrainBox – a mobile puzzle station that can be played as a challenge.
The BrainBox is the perfect complement for a mobile game and the use in teambuilding. More info at http://mystery-brainbox.com